Select a Character
Hattie
Hattie Mae |
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Player: Jellybean | ||
Race: Dragonborn | ||
Age: 19 |
Height: 6’7″ |
Weight: 307 lbs |
Skin: Copper |
Eyes: Amber |
Hair: Red-Orange |
Class: Barbarian LVL3 | ||
Background: Outlander | ||
Alignment: Chaotic Neutral | ||
Status: Whereabouts Unknown | ||
First Appearance: Episode 1 |
A former forester, this dragonborn is all about family and making as many offspring as possible. Always up for a fight (whether physical or verbal), she prides herself in being the kind of girl who takes initiative. The call of the wild brought her away from home, with thoughts of adventure tugging at her heart strings.
Special Mission: Fire cultists briefly recruited her. She is now on a mission to remove them from the ground she calls home.
Fanya
Fanya |
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Player: Kai | ||
Race: High Elf | ||
Age: 114 |
Height: 5’6″ |
Weight: 122 lbs |
Skin: Bronze |
Eyes: Green |
Hair: Copper |
Class: Rogue LVL3 | ||
Background: Outlander | ||
Alignment: Chaotic Good | ||
Status: In Party | ||
First Appearance: Episode 1 |
The most aloof rogue is always the best rogue, and Fanya is quite aloof. She has a keen eye and a personality that says “watch and wait”. Fanya was a trapper before she met up with the party.
Special Mission: Through her travels, many treasures came her way, including a mysterious map showing the location of a forgotten dwarven stronghold beneath the Sumber Hills.
Arc
Arctimicia Sh’dendra |
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Player: Plasma Captain | ||
Race: Drow | ||
Age: 132 |
Height: 5’2″ |
Weight: 100 lbs |
Skin: Obsidian |
Eyes: Purple |
Hair: White |
Class: Sorcerer LVL3 | ||
Background: Hermit | ||
Alignment: Neutral Good | ||
Status: In Party | ||
First Appearance: Episode 1 |
A no-nonsense attitude crossed with subtle beauty makes this Drow a force to be reckoned with. Primarily a thunder/lightning/ice magic wielder, she isn’t afraid to take charge. She was exiled from her land for bearing the bloodline of a metallic dragon, and has spent her years of solitude practicing magic and studying the world.
Special Mission: Through her dreams, she has made it her mission to defeat the Earth Prophet Marlos Urnrayle.
Lalaith
Lalaith |
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Player: doorXmouse | ||
Race: Wood Elf | ||
Age: 90 |
Height: 4’9″ |
Weight: 100 lbs |
Skin: Pale White |
Eyes: Green |
Hair: Blonde/Green |
Class: Druid LVL3 | ||
Background: Noble | ||
Alignment: Neutral Good | ||
Status: In Party | ||
First Appearance: Episode 5 |
Young ones should never be out alone, but don’t tell that to this Druid. Found hidden in a chest within the Never-Ending Tower, this spritely elf brings sunshine to the rainiest of days. Slightly more excitable than most, she is always ready to participate in an adventure.
Special Mission: A noble by birth, Lalaith is part of a select delegation who work towards a better tomorrow amongst the humans and gods of this world.
Sarabelle
Sarabelle Palsy |
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Player: FernGully, the DM | ||
Race: Air Genasi | ||
Age: 21 |
Height: 5’8″ |
Weight: 160 lbs |
Skin: Water Blue |
Eyes: Sky Blue |
Hair: Blue |
Class: Bard LVL3 | ||
Background: Entertainer | ||
Alignment: Chaotic Good | ||
Status: Deceased | ||
First Appearance: Episode 9 | ||
This Air Genasi can juggle, dance, sing, and tell all kinds of stories. A mysterious past is hidden behind the fun-loving spirit of Sarabelle. A loyal member of the College of Lore, the bard collects all kinds of knowledge and loves to hang out in libraries. When she performs, his audience is left speechless, wondering what they just witnessed. Sarabelle’s sexuality and gender are a mystery to all who encounter the light-as-air personality of this Genasi.
Jeshra
Jeshra |
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Player: Jermafenser | ||
Race: Goliath | ||
Age: 21 |
Height: 6’6″ |
Weight: 320 lbs |
Skin: Grey |
Eyes: Blue |
Hair: None |
Class: Fighter | ||
Background: Soldier | ||
Alignment: Lawful Good | ||
Status: In Party | ||
First Appearance: Episode 15 |
Built like a mountain but as gentle as a bunny, Jeshra is every young wench’s dream. However, the sworn duties of the Feathergale Society have bound him to lawful intentions and he holds true to those whenever he can. He is never above protecting his party but always under the side of good. With the secrets of the Feathergale Society falling apart around him, what exactly is his purpose? Is he meant for larger adventurers outside of the Spire? An opportunity is given to Jeshra to find out, and with that, the plot thickens…
Special Mission: Jeshra will make it his mission to clear the cultists out of Feathergale Spire, defeat their leader, and convince Savor Everydrop to leave.